在现实中我们会经常遇到这样的场景:有一个固定的数据源Source,我们希望按照程序运行状态来接驳任意数量的下游接收方subscriber、又或者我需要在程序运行时(runtime)把多个数据流向某个固定的数据流终端Sink推送。这就涉及到动态连接合并型Merge或扩散型Broadcast的数据流连接点junction。从akka-stream的技术文档得知:一对多,多对一或多对多类型的复杂数据流组件必须用GraphDSL来设计,产生Graph类型结果。前面我们提到过:Graph就是一种运算预案,要求所有的运算环节都必须是预先明确指定的,如此应该是无法实现动态的管道连接的。但akka-stream提供了MergeHub,BroadcastHub和PartitionHub来支持这样的功能需求。

1、MergeHub:多对一合并类型。支持动态的多个上游publisher连接

2、BroadcastHub:一对多扩散类型。支持动态的多个下游subscriber连接

3、PartitionHub:实际上是一对多扩散类型。通过一个函数来选择数据派送目的地

MergeHub对象中有个source函数:

 /**
   * Creates a [[Source]] that emits elements merged from a dynamic set of producers. After the [[Source]] returned
   * by this method is materialized, it returns a [[Sink]] as a materialized value. This [[Sink]] can be materialized
   * arbitrary many times and each of the materializations will feed the elements into the original [[Source]].
   *
   * Every new materialization of the [[Source]] results in a new, independent hub, which materializes to its own
   * [[Sink]] for feeding that materialization.
   *
   * If one of the inputs fails the [[Sink]], the [[Source]] is failed in turn (possibly jumping over already buffered
   * elements). Completed [[Sink]]s are simply removed. Once the [[Source]] is cancelled, the Hub is considered closed
   * and any new producers using the [[Sink]] will be cancelled.
   *
   * @param perProducerBufferSize Buffer space used per producer. Default value is 16.
   */
  def source[T](perProducerBufferSize: Int): Source[T, Sink[T, NotUsed]] =
    Source.fromGraph(new MergeHub[T](perProducerBufferSize))

MergeHub.source函数的返回结果类型是Source[T,Sink[T,NotUsed]],本质上MergeHub就是一个共用的Sink,如下所示:

  val fixedSink = Sink.foreach(println)
  val sinkGraph: RunnableGraph[Sink[Any,NotUsed]] = MergeHub.source(perProducerBufferSize = 16).to(fixedSink)
  val inGate: Sink[Any,NotUsed] = sinkGraph.run()   //common input

  //now connect any number of source
  val (killSwitch,_) = (Source(Stream.from(0)).delay(1.second,DelayOverflowStrategy.backpressure)
      .viaMat(KillSwitches.single)(Keep.right).toMat(inGate)(Keep.both)).run()

  val (killSwitch2,_) = (Source(List("a","b","c","d","e")).delay(2.second,DelayOverflowStrategy.backpressure)
    .viaMat(KillSwitches.single)(Keep.right).toMat(inGate)(Keep.both)).run()

  val (killSwitch3,_) = (Source(List("AA","BB","CC","DD","EE")).delay(3.second,DelayOverflowStrategy.backpressure)
    .viaMat(KillSwitches.single)(Keep.right).toMat(inGate)(Keep.both)).run()

  scala.io.StdIn.readLine()
  killSwitch.shutdown()
  killSwitch2.shutdown()
  killSwitch3.shutdown()
  actorSys.terminate()

同样,BroadcastHub就是一种共用的Source,可以连接任何数量的下游subscriber。下面是BroadcastHub.sink的定义:

  /**
   * Creates a [[Sink]] that receives elements from its upstream producer and broadcasts them to a dynamic set
   * of consumers. After the [[Sink]] returned by this method is materialized, it returns a [[Source]] as materialized
   * value. This [[Source]] can be materialized an arbitrary number of times and each materialization will receive the
   * broadcast elements from the original [[Sink]].
   *
   * Every new materialization of the [[Sink]] results in a new, independent hub, which materializes to its own
   * [[Source]] for consuming the [[Sink]] of that materialization.
   *
   * If the original [[Sink]] is failed, then the failure is immediately propagated to all of its materialized
   * [[Source]]s (possibly jumping over already buffered elements). If the original [[Sink]] is completed, then
   * all corresponding [[Source]]s are completed. Both failure and normal completion is "remembered" and later
   * materializations of the [[Source]] will see the same (failure or completion) state. [[Source]]s that are
   * cancelled are simply removed from the dynamic set of consumers.
   *
   * @param bufferSize Buffer size used by the producer. Gives an upper bound on how "far" from each other two
   *                   concurrent consumers can be in terms of element. If this buffer is full, the producer
   *                   is backpressured. Must be a power of two and less than 4096.
   */
  def sink[T](bufferSize: Int): Sink[T, Source[T, NotUsed]] = Sink.fromGraph(new BroadcastHub[T](bufferSize))

BroadcastHub.sink返回结果类型:Sink[T,Source[T,NotUsed]],就是个可连接任何数量下游的共用Source: 

  val killAll = KillSwitches.shared("terminator")
  val fixedSource=Source(Stream.from(100)).delay(1.second,DelayOverflowStrategy.backpressure)
  val sourceGraph = fixedSource.via(killAll.flow).toMat(BroadcastHub.sink(bufferSize = 16))(Keep.right).async
  val outPort = sourceGraph.run()  //shared source
  //now connect any number of sink to outPort
  outPort.to(Sink.foreach{c =>println(s"A: $c")}).run()
  outPort.to(Sink.foreach{c =>println(s"B: $c")}).run()
  outPort.to(Sink.foreach{c =>println(s"C: $c")}).run()

还有一种做法是把MergeHub和BroadcastHub背对背连接起来形成一种多对多的形状。理论上应该能作为一种集散中心容许连接任何数量的上游publisher和下游subscriber。我们先把它们连接起来获得一个Sink和一个Source:

val (sink, source)  = MergeHub.source[Int](perProducerBufferSize = 16)
           .toMat(BroadcastHub.sink(bufferSize = 16))(Keep.both).run()

理论上我们现在可以对sink和source进行任意连接了。但有个特殊情况是:当下游没有任何subscriber时上游所有producer都无法发送任何数据。这是由于backpressure造成的:作为一个合成的节点,下游速率跟不上则通过backpressure制约上游数据发布。我们可以安装一个泄洪机制来保证上游publisher数据推送的正常进行:

  source.runWith(Sink.ignore)

这样在没有任何下游subscriber的情况下,上游producer还是能够正常运作。

现在我们可以用Flow.fromSinkAndSource(sink, source)来构建一个Flow[I,O,?]:

  def fromSinkAndSource[I, O](sink: Graph[SinkShape[I], _], source: Graph[SourceShape[O], _]): Flow[I, O, NotUsed] =
    fromSinkAndSourceMat(sink, source)(Keep.none)

我们还可以把上篇提到的KillSwitches.singleBidi用上:

 val channel: Flow[Int, Int, UniqueKillSwitch] =
    Flow.fromSinkAndSource(sink, source)
      .joinMat(KillSwitches.singleBidi[Int, Int])(Keep.right)
      .backpressureTimeout(3.seconds)

上面backpressureTimeout保证了任何下游subscriber阻塞超时的话都会被强力终止。如下:

  /**
   * If the time between the emission of an element and the following downstream demand exceeds the provided timeout,
   * the stream is failed with a [[scala.concurrent.TimeoutException]]. The timeout is checked periodically,
   * so the resolution of the check is one period (equals to timeout value).
   *
   * '''Emits when''' upstream emits an element
   *
   * '''Backpressures when''' downstream backpressures
   *
   * '''Completes when''' upstream completes or fails if timeout elapses between element emission and downstream demand.
   *
   * '''Cancels when''' downstream cancels
   */
  def backpressureTimeout(timeout: FiniteDuration): Repr[Out] = via(new Timers.BackpressureTimeout[Out](timeout))

好了,下面我们可以把channel当作Flow来使用了:

  val killChannel1 = fixedSource.viaMat(channel)(Keep.right).to(fixedSink).run()
  val killChannel2 = Source.repeat(888)
        .delay(2.second,DelayOverflowStrategy.backpressure)
        .viaMat(channel)(Keep.right).to(fixedSink).run()

上面我们提到:PartitionHub就是一种特殊的BroadcastHub。功能是扩散型的。不过PartitionHub用了一个函数来选择下游的subscriber。从PartitionHub.sink函数款式可以看出:

 def sink[T](partitioner: (Int, T) ⇒ Int, startAfterNrOfConsumers: Int,
              bufferSize: Int = defaultBufferSize): Sink[T, Source[T, NotUsed]] =
    statefulSink(() ⇒ (info, elem) ⇒ info.consumerIdByIdx(partitioner(info.size, elem)), startAfterNrOfConsumers, bufferSize)

可以看出:partitioner函数就是一种典型的状态转换函数款式,实际上sink调用了statefulSink方法并固定了partitioner函数:

   * This `statefulSink` should be used when there is a need to keep mutable state in the partition function,
   * e.g. for implemening round-robin or sticky session kind of routing. If state is not needed the [[#sink]] can
   * be more convenient to use.
   *
   * @param partitioner Function that decides where to route an element. It is a factory of a function to
   *   to be able to hold stateful variables that are unique for each materialization. The function
   *   takes two parameters; the first is information about active consumers, including an array of consumer
   *   identifiers and the second is the stream element. The function should return the selected consumer
   *   identifier for the given element. The function will never be called when there are no active consumers,
   *   i.e. there is always at least one element in the array of identifiers.
   * @param startAfterNrOfConsumers Elements are buffered until this number of consumers have been connected.
   *   This is only used initially when the stage is starting up, i.e. it is not honored when consumers have
   *   been removed (canceled).
   * @param bufferSize Total number of elements that can be buffered. If this buffer is full, the producer
   *   is backpressured.
   */
  @ApiMayChange def statefulSink[T](partitioner: () ⇒ (ConsumerInfo, T) ⇒ Long, startAfterNrOfConsumers: Int,
                                    bufferSize: Int = defaultBufferSize): Sink[T, Source[T, NotUsed]] =
    Sink.fromGraph(new PartitionHub[T](partitioner, startAfterNrOfConsumers, bufferSize))

与BroadcastHub相同,我们首先构建一个共用的数据源producer,然后连接PartitionHub形成一个通往下游终端的通道让任何下游subscriber可以连接这个通道:

 //interupted temination
  val killAll = KillSwitches.shared("terminator")
  //fix a producer
  val fixedSource = Source.tick(1.second, 1.second, "message")
    .zipWith(Source(1 to 100))((a, b) => s"$a-$b")
  //connect to PartitionHub which uses function to select sink
  val sourceGraph = fixedSource.via(killAll.flow).toMat(PartitionHub.sink(
    (size, elem) => math.abs(elem.hashCode) % size,
    startAfterNrOfConsumers = 2, bufferSize = 256))(Keep.right)
  //materialize the source
  val fromSource = sourceGraph.run()
  //connect to fixedSource freely
  fromSource.runForeach(msg => println("subs1: " + msg))
  fromSource.runForeach(msg => println("subs2: " + msg))
  
  scala.io.StdIn.readLine()
  killAll.shutdown()
  actorSys.terminate()

可以看到:上游数据流向多个下游中哪个subscriber是通过partitioner函数选定的。从这项功能来讲:PartitionHub又是某种路由Router。下面的例子实现了仿Router的RoundRobin推送策略: 

  //partitioner function
  def roundRobin(): (PartitionHub.ConsumerInfo, String) ⇒ Long = {
    var i = -1L

    (info, elem) => {
      i += 1
      info.consumerIdByIdx((i % info.size).toInt)
    }
  }
  val roundRobinGraph = fixedSource.via(killAll.flow).toMat(PartitionHub.statefulSink(
    () => roundRobin(),startAfterNrOfConsumers = 2,bufferSize = 256)
  )(Keep.right)
  val roundRobinSource = roundRobinGraph.run()

  roundRobinSource.runForeach(msg => println("roundRobin1: " + msg))
  roundRobinSource.runForeach(msg => println("roundRobin2: " + msg))

上面例子里数据源流动方向是由roundRobin函数确定的。

而在下面这个例子里数据流向速率最快的subscriber:

  val producer = Source(0 until 100)

  // ConsumerInfo.queueSize is the approximate number of buffered elements for a consumer.
  // Note that this is a moving target since the elements are consumed concurrently.
  val runnableGraph: RunnableGraph[Source[Int, NotUsed]] =
  producer.via(killAll.flow).toMat(PartitionHub.statefulSink(
    () => (info, elem) ⇒ info.consumerIds.minBy(id ⇒ info.queueSize(id)),
    startAfterNrOfConsumers = 2, bufferSize = 16))(Keep.right)

  val fromProducer: Source[Int, NotUsed] = runnableGraph.run()

  fromProducer.runForeach(msg => println("fast1: " + msg))
  fromProducer.throttle(10, 100.millis, 10, ThrottleMode.Shaping)
    .runForeach(msg => println("fast2: " + msg))

上面这个例子里partitioner函数是根据众下游的缓冲数量(queueSize)来确定数据应该流向哪个subscriber,queueSize数值越大则表示速率越慢。

下面是以上示范中MergeHub及BroadcastHub示范的源代码:

import akka.NotUsed
import akka.stream.scaladsl._
import akka.stream._
import akka.actor._

import scala.concurrent.duration._
object HubsDemo extends App {
  implicit val actorSys = ActorSystem("sys")
  implicit val ec = actorSys.dispatcher
  implicit val mat = ActorMaterializer(
    ActorMaterializerSettings(actorSys)
      .withInputBuffer(16,16)
  )

  val fixedSink = Sink.foreach(println)
  val sinkGraph: RunnableGraph[Sink[Any,NotUsed]] = MergeHub.source(perProducerBufferSize = 16).to(fixedSink).async
  val inGate: Sink[Any,NotUsed] = sinkGraph.run()   //common input

  //now connect any number of source
  val (killSwitch,_) = (Source(Stream.from(0)).delay(1.second,DelayOverflowStrategy.backpressure)
      .viaMat(KillSwitches.single)(Keep.right).toMat(inGate)(Keep.both)).run()

  val (killSwitch2,_) = (Source(List("a","b","c","d","e")).delay(2.second,DelayOverflowStrategy.backpressure)
    .viaMat(KillSwitches.single)(Keep.right).toMat(inGate)(Keep.both)).run()

  val (killSwitch3,_) = (Source(List("AA","BB","CC","DD","EE")).delay(3.second,DelayOverflowStrategy.backpressure)
    .viaMat(KillSwitches.single)(Keep.right).toMat(inGate)(Keep.both)).run()


  val killAll = KillSwitches.shared("terminator")
  val fixedSource=Source(Stream.from(100)).delay(1.second,DelayOverflowStrategy.backpressure)
  val sourceGraph = fixedSource.via(killAll.flow).toMat(BroadcastHub.sink(bufferSize = 16))(Keep.right).async
  val outPort = sourceGraph.run()  //shared source
  //now connect any number of sink to outPort
  outPort.to(Sink.foreach{c =>println(s"A: $c")}).run()
  outPort.to(Sink.foreach{c =>println(s"B: $c")}).run()
  outPort.to(Sink.foreach{c =>println(s"C: $c")}).run()


  val (sink, source)  = MergeHub.source[Int](perProducerBufferSize = 16)
           .toMat(BroadcastHub.sink(bufferSize = 16))(Keep.both).run()

  source.runWith(Sink.ignore)

  val channel: Flow[Int, Int, UniqueKillSwitch] =
    Flow.fromSinkAndSource(sink, source)
      .joinMat(KillSwitches.singleBidi[Int, Int])(Keep.right)
      .backpressureTimeout(3.seconds)

  val killChannel1 = fixedSource.viaMat(channel)(Keep.right).to(fixedSink).run()
  val killChannel2 = Source.repeat(888)
        .delay(2.second,DelayOverflowStrategy.backpressure)
        .viaMat(channel)(Keep.right).to(fixedSink).run()


  scala.io.StdIn.readLine()
  killSwitch.shutdown()
  killSwitch2.shutdown()
  killSwitch3.shutdown()
  killAll.shutdown()
  killChannel1.shutdown()
  killChannel2.shutdown()
  scala.io.StdIn.readLine()
  actorSys.terminate()


}

下面是PartitionHub示范源代码:

import akka.NotUsed
import akka.stream.scaladsl._
import akka.stream._
import akka.actor._

import scala.concurrent.duration._
object PartitionHubDemo extends App {
  implicit val actorSys = ActorSystem("sys")
  implicit val ec = actorSys.dispatcher
  implicit val mat = ActorMaterializer(
    ActorMaterializerSettings(actorSys)
      .withInputBuffer(16,16)
  )

  //interupted temination
  val killAll = KillSwitches.shared("terminator")
  //fix a producer
  val fixedSource = Source.tick(1.second, 1.second, "message")
    .zipWith(Source(1 to 100))((a, b) => s"$a-$b")
  //connect to PartitionHub which uses function to select sink
  val sourceGraph = fixedSource.via(killAll.flow).toMat(PartitionHub.sink(
    (size, elem) => math.abs(elem.hashCode) % size,
    startAfterNrOfConsumers = 2, bufferSize = 256))(Keep.right)
  //materialize the source
  val fromSource = sourceGraph.run()
  //connect to fixedSource freely
  fromSource.runForeach(msg => println("subs1: " + msg))
  fromSource.runForeach(msg => println("subs2: " + msg))

  //partitioner function
  def roundRobin(): (PartitionHub.ConsumerInfo, String) ⇒ Long = {
    var i = -1L

    (info, elem) => {
      i += 1
      info.consumerIdByIdx((i % info.size).toInt)
    }
  }
  val roundRobinGraph = fixedSource.via(killAll.flow).toMat(PartitionHub.statefulSink(
    () => roundRobin(),startAfterNrOfConsumers = 2,bufferSize = 256)
  )(Keep.right)
  val roundRobinSource = roundRobinGraph.run()

  roundRobinSource.runForeach(msg => println("roundRobin1: " + msg))
  roundRobinSource.runForeach(msg => println("roundRobin2: " + msg))


  val producer = Source(0 until 100)

  // ConsumerInfo.queueSize is the approximate number of buffered elements for a consumer.
  // Note that this is a moving target since the elements are consumed concurrently.
  val runnableGraph: RunnableGraph[Source[Int, NotUsed]] =
  producer.via(killAll.flow).toMat(PartitionHub.statefulSink(
    () => (info, elem) ⇒ info.consumerIds.minBy(id ⇒ info.queueSize(id)),
    startAfterNrOfConsumers = 2, bufferSize = 16))(Keep.right)

  val fromProducer: Source[Int, NotUsed] = runnableGraph.run()

  fromProducer.runForeach(msg => println("fast1: " + msg))
  fromProducer.throttle(10, 100.millis, 10, ThrottleMode.Shaping)
    .runForeach(msg => println("fast2: " + msg))


  scala.io.StdIn.readLine()
  killAll.shutdown()
  actorSys.terminate()


}

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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