一、简叙

写工控上位机的搬砖人,难免会遇到USB通讯,在一个项目中,我写的上位机使用USB HID协议和STM32通讯传输数据,从零大概花了几天找例程,找资料,最后是各种搬砖修补,终于出来了一个出版DOME,能和下位机实时通讯了。

HID通讯方式其实很常见,像鼠标、键盘等待外设都是这种方式,我也不知道为啥要用这种方式,我当初用它是因为其传输速率比串口快(忆当初下位机还没开发出网口的苦日子),再则其是免驱(win内置驱动,直接调API即可)。

HID识别设备主要通过设备的PID(厂商ID)和VID(产品ID),进而区分。

 

二、主体程序

网上找了很多版本,主体程序都是大同小异,最后我便借鉴了一篇博文,来砌我的主体程序。

很不出意外,砌出来的东西不行。记得以前听前辈说过一句话,你的薪资多高取决于你填坑的能力有多强。

现在想想确实如此,在这个互联网的时代,搬砖并不是一件难事,但是不能确保搬来的砖不是每一块都适合你,你必须要修修补补再用,所以修补的能力便成了你赚钱的能力。

还有我奉献各位年轻气旺年轻人,不要急于求成,网上找到源码不是难事,必须一步一个脚印,把源码啃了,不要以为会搬砖就老子天下第一,那有多难的事呀。(没错,我以前包括现在都是这么一个烂人,正努力扭正态度)。

我们不重复造车轮,但我们必须有造车轮的能力,出来混,迟早要跪的。

下面我贴上我的主要源码部分,基本和其他博文的一样:

namespace HID
{
    #region 结构体
    /// <summary>
    /// SP_DEVICE_INTERFACE_DATA structure defines a device interface in a device information set.
    /// </summary>
    public struct SP_DEVICE_INTERFACE_DATA
    {
        public int cbSize;
        public Guid interfaceClassGuid;
        public int flags;
        public int reserved;
    }

    /// <summary>
    /// SP_DEVICE_INTERFACE_DETAIL_DATA structure contains the path for a device interface.
    /// </summary>
    [StructLayout(LayoutKind.Sequential, Pack = 2)]
    internal struct SP_DEVICE_INTERFACE_DETAIL_DATA
    {
        internal int cbSize;
        internal short devicePath;
    }

    /// <summary>
    /// SP_DEVINFO_DATA structure defines a device instance that is a member of a device information set.
    /// </summary>
    [StructLayout(LayoutKind.Sequential)]
    public class SP_DEVINFO_DATA
    {
        public int cbSize = Marshal.SizeOf(typeof(SP_DEVINFO_DATA));
        public Guid classGuid = Guid.Empty; // temp
        public int devInst = 0; // dumy
        public int reserved = 0;
    }
    /// <summary>
    /// Flags controlling what is included in the device information set built by SetupDiGetClassDevs
    /// </summary>
    public enum DIGCF
    {
        DIGCF_DEFAULT = 0x00000001, // only valid with DIGCF_DEVICEINTERFACE                 
        DIGCF_PRESENT = 0x00000002,
        DIGCF_ALLCLASSES = 0x00000004,
        DIGCF_PROFILE = 0x00000008,
        DIGCF_DEVICEINTERFACE = 0x00000010
    }
    /// <summary>
    /// The HIDD_ATTRIBUTES structure contains vendor information about a HIDClass device
    /// </summary>
    public struct HIDD_ATTRIBUTES
    {
        public int Size;
        public ushort VendorID;
        public ushort ProductID;
        public ushort VersionNumber;
    }

    public struct HIDP_CAPS
    {
        public ushort Usage;
        public ushort UsagePage;
        public ushort InputReportByteLength;
        public ushort OutputReportByteLength;
        [MarshalAs(UnmanagedType.ByValArray, SizeConst = 17)]
        public ushort[] Reserved;
        public ushort NumberLinkCollectionNodes;
        public ushort NumberInputButtonCaps;
        public ushort NumberInputValueCaps;
        public ushort NumberInputDataIndices;
        public ushort NumberOutputButtonCaps;
        public ushort NumberOutputValueCaps;
        public ushort NumberOutputDataIndices;
        public ushort NumberFeatureButtonCaps;
        public ushort NumberFeatureValueCaps;
        public ushort NumberFeatureDataIndices;
    }
    /// <summary>
    /// Type of access to the object. 
    ///</summary>
    static class DESIREDACCESS
    {
        public const uint GENERIC_READ = 0x80000000;
        public const uint GENERIC_WRITE = 0x40000000;
        public const uint GENERIC_EXECUTE = 0x20000000;
        public const uint GENERIC_ALL = 0x10000000;
    }
    /// <summary>
    /// Action to take on files that exist, and which action to take when files do not exist. 
    /// </summary>
    static class CREATIONDISPOSITION
    {
        public const uint CREATE_NEW = 1;
        public const uint CREATE_ALWAYS = 2;
        public const uint OPEN_EXISTING = 3;
        public const uint OPEN_ALWAYS = 4;
        public const uint TRUNCATE_EXISTING = 5;
    }
    /// <summary>
    /// File attributes and flags for the file. 
    /// </summary>
    static class FLAGSANDATTRIBUTES
    {
        public const uint FILE_FLAG_WRITE_THROUGH = 0x80000000;
        public const uint FILE_FLAG_OVERLAPPED = 0x40000000;
        public const uint FILE_FLAG_NO_BUFFERING = 0x20000000;
        public const uint FILE_FLAG_RANDOM_ACCESS = 0x10000000;
        public const uint FILE_FLAG_SEQUENTIAL_SCAN = 0x08000000;
        public const uint FILE_FLAG_DELETE_ON_CLOSE = 0x04000000;
        public const uint FILE_FLAG_BACKUP_SEMANTICS = 0x02000000;
        public const uint FILE_FLAG_POSIX_SEMANTICS = 0x01000000;
        public const uint FILE_FLAG_OPEN_REPARSE_POINT = 0x00200000;
        public const uint FILE_FLAG_OPEN_NO_RECALL = 0x00100000;
        public const uint FILE_FLAG_FIRST_PIPE_INSTANCE = 0x00080000;
    }
    /// <summary>
    /// Serves as a standard header for information related to a device event reported through the WM_DEVICECHANGE message.
    /// </summary>
    [StructLayout(LayoutKind.Sequential)]
    public struct DEV_BROADCAST_HDR
    {
        public int dbcc_size;
        public int dbcc_devicetype;
        public int dbcc_reserved;
    }
    /// <summary>
    /// Contains information about a class of devices
    /// </summary>
    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)]
    public struct DEV_BROADCAST_DEVICEINTERFACE
    {
        public int dbcc_size;
        public int dbcc_devicetype;
        public int dbcc_reserved;
        public Guid dbcc_classguid;
        [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 255)]
        public string dbcc_name;
    }

    static class DEVICE_FLAG
    {
        /// <summary>Windows message sent when a device is inserted or removed</summary>
        public const int WM_DEVICECHANGE = 0x0219;
        /// <summary>WParam for above : A device was inserted</summary>
        public const int DEVICE_ARRIVAL = 0x8000;
        /// <summary>WParam for above : A device was removed</summary>
        public const int DEVICE_REMOVECOMPLETE = 0x8004;
        /// <summary>Used when registering for device insert/remove messages : specifies the type of device</summary>
        public const int DEVTYP_DEVICEINTERFACE = 0x05;
        /// <summary>Used when registering for device insert/remove messages : we're giving the API call a window handle</summary>
        public const int DEVICE_NOTIFY_WINDOW_HANDLE = 0;
    }


    /// <summary>
    /// Sharing mode of the file or object
    ///</summary>
    static class SHAREMODE
    {
        public const uint FILE_SHARE_READ = 0x00000001;
        public const uint FILE_SHARE_WRITE = 0x00000002;
        public const uint FILE_SHARE_DELETE = 0x00000004;
    }
    #endregion

    /// <summary>
    /// 传入ID和arraybuff(只读)
    /// </summary>
    public class report : EventArgs
    {

        public readonly byte reportID; //接收发送的数据(第一帧)
        public readonly byte[] reportBuff; //接收发送的数据(第二帧及以后)
        public report(byte id, byte[] arrayBuff)
        {
            reportID = id;
            reportBuff = arrayBuff;
        }
    }

    public class Hid
    {
        #region 声明winAPI
        // **************************以下是调用windows的API的函数**********************************
        /// <summary>
        /// The HidD_GetHidGuid routine returns the device interface GUID for HIDClass devices.
        /// </summary>
        /// <param name="HidGuid">a caller-allocated GUID buffer that the routine uses to return the device interface GUID for HIDClass devices.</param>
        [DllImport("hid.dll")]
        private static extern void HidD_GetHidGuid(ref Guid HidGuid);

        /// <summary>
        /// The SetupDiGetClassDevs function returns a handle to a device information set that contains requested device information elements for a local machine. 
        /// </summary>
        /// <param name="ClassGuid">GUID for a device setup class or a device interface class. </param>
        /// <param name="Enumerator">A pointer to a NULL-terminated string that supplies the name of a PnP enumerator or a PnP device instance identifier. </param>
        /// <param name="HwndParent">A handle of the top-level window to be used for a user interface</param>
        /// <param name="Flags">A variable  that specifies control options that filter the device information elements that are added to the device information set. </param>
        /// <returns>a handle to a device information set </returns>
        [DllImport("setupapi.dll", CharSet = CharSet.Auto, SetLastError = true)]
        private static extern IntPtr SetupDiGetClassDevs(ref Guid ClassGuid, uint Enumerator, IntPtr HwndParent, DIGCF Flags);

        /// <summary>
        /// The SetupDiDestroyDeviceInfoList function deletes a device information set and frees all associated memory.
        /// </summary>
        /// <param name="DeviceInfoSet">A handle to the device information set to delete.</param>
        /// <returns>returns TRUE if it is successful. Otherwise, it returns FALSE </returns>
        [DllImport("setupapi.dll", CharSet = CharSet.Auto, SetLastError = true)]
        private static extern Boolean SetupDiDestroyDeviceInfoList(IntPtr deviceInfoSet);

        /// <summary>
        /// The SetupDiEnumDeviceInterfaces function enumerates the device interfaces that are contained in a device information set. 
        /// </summary>
        /// <param name="deviceInfoSet">A pointer to a device information set that contains the device interfaces for which to return information</param>
        /// <param name="deviceInfoData">A pointer to an SP_DEVINFO_DATA structure that specifies a device information element in DeviceInfoSet</param>
        /// <param name="interfaceClassGuid">a GUID that specifies the device interface class for the requested interface</param>
        /// <param name="memberIndex">A zero-based index into the list of interfaces in the device information set</param>
        /// <param name="deviceInterfaceData">a caller-allocated buffer that contains a completed SP_DEVICE_INTERFACE_DATA structure that identifies an interface that meets the search parameters</param>
        /// <returns></returns>
        [DllImport("setupapi.dll", CharSet = CharSet.Auto, SetLastError = false)]
        private static extern Boolean SetupDiEnumDeviceInterfaces(IntPtr deviceInfoSet, IntPtr deviceInfoData, ref Guid interfaceClassGuid, uint memberIndex, ref SP_DEVICE_INTERFACE_DATA deviceInterfaceData);

        /// <summary>
        /// The SetupDiGetDeviceInterfaceDetail function returns details about a device interface.
        /// </summary>
        /// <param name="deviceInfoSet">A pointer to the device information set that contains the interface for which to retrieve details</param>
        /// <param name="deviceInterfaceData">A pointer to an SP_DEVICE_INTERFACE_DATA structure that specifies the interface in DeviceInfoSet for which to retrieve details</param>
        /// <param name="deviceInterfaceDetailData">A pointer to an SP_DEVICE_INTERFACE_DETAIL_DATA structure to receive information about the specified interface</param>
        /// <param name="deviceInterfaceDetailDataSize">The size of the DeviceInterfaceDetailData buffer</param>
        /// <param name="requiredSize">A pointer to a variable that receives the required size of the DeviceInterfaceDetailData buffer</param>
        /// <param name="deviceInfoData">A pointer buffer to receive information about the device that supports the requested interface</param>
        /// <returns></returns>
        [DllImport("setupapi.dll", SetLastError = false, CharSet = CharSet.Auto)]
        private static extern bool SetupDiGetDeviceInterfaceDetail(IntPtr deviceInfoSet, ref SP_DEVICE_INTERFACE_DATA deviceInterfaceData, IntPtr deviceInterfaceDetailData, int deviceInterfaceDetailDataSize, ref int requiredSize, SP_DEVINFO_DATA deviceInfoData);

        /// <summary>
        /// The HidD_GetAttributes routine returns the attributes of a specified top-level collection.
        /// </summary>
        /// <param name="HidDeviceObject">Specifies an open handle to a top-level collection</param>
        /// <param name="Attributes">a caller-allocated HIDD_ATTRIBUTES structure that returns the attributes of the collection specified by HidDeviceObject</param>
        /// <returns></returns>
        [DllImport("hid.dll")]
        private static extern Boolean HidD_GetAttributes(IntPtr hidDeviceObject, out HIDD_ATTRIBUTES attributes);
        /// <summary>
        /// The HidD_GetSerialNumberString routine returns the embedded string of a top-level collection that identifies the serial number of the collection's physical device.
        /// </summary>
        /// <param name="HidDeviceObject">Specifies an open handle to a top-level collection</param>
        /// <param name="Buffer">a caller-allocated buffer that the routine uses to return the requested serial number string</param>
        /// <param name="BufferLength">Specifies the length, in bytes, of a caller-allocated buffer provided at Buffer</param>
        /// <returns></returns>
        [DllImport("hid.dll")]
        private static extern Boolean HidD_GetSerialNumberString(IntPtr hidDeviceObject, IntPtr buffer, int bufferLength);

        /// <summary>
        /// The HidD_GetPreparsedData routine returns a top-level collection's preparsed data.
        /// </summary>
        /// <param name="hidDeviceObject">Specifies an open handle to a top-level collection. </param>
        /// <param name="PreparsedData">Pointer to the address of a routine-allocated buffer that contains a collection's preparsed data in a _HIDP_PREPARSED_DATA structure.</param>
        /// <returns>HidD_GetPreparsedData returns TRUE if it succeeds; otherwise, it returns FALSE.</returns>
        [DllImport("hid.dll")]
        private static extern Boolean HidD_GetPreparsedData(IntPtr hidDeviceObject, out IntPtr PreparsedData);

        [DllImport("hid.dll")]
        private static extern Boolean HidD_FreePreparsedData(IntPtr PreparsedData);

        [DllImport("hid.dll")]
        private static extern uint HidP_GetCaps(IntPtr PreparsedData, out HIDP_CAPS Capabilities);


        /// <summary>
        /// This function creates, opens, or truncates a file, COM port, device, service, or console. 
        /// </summary>
        /// <param name="fileName">a null-terminated string that specifies the name of the object</param>
        /// <param name="desiredAccess">Type of access to the object</param>
        /// <param name="shareMode">Share mode for object</param>
        /// <param name="securityAttributes">Ignored; set to NULL</param>
        /// <param name="creationDisposition">Action to take on files that exist, and which action to take when files do not exist</param>
        /// <param name="flagsAndAttributes">File attributes and flags for the file</param>
        /// <param name="templateFile">Ignored</param>
        /// <returns>An open handle to the specified file indicates success</returns>
        [DllImport("kernel32.dll", SetLastError = false)]
        private static extern IntPtr CreateFile(string fileName, uint desiredAccess, uint shareMode, uint securityAttributes, uint creationDisposition, uint flagsAndAttributes, uint templateFile);

        /// <summary>
        /// This function closes an open object handle.
        /// </summary>
        /// <param name="hObject">Handle to an open object</param>
        /// <returns></returns>
        [DllImport("kernel32.dll")]
        private static extern int CloseHandle(IntPtr hObject);

        /// <summary>
        /// This function reads data from a file, starting at the position indicated by the file pointer.
        /// </summary>
        /// <param name="file">Handle to the file to be read</param>
        /// <param name="buffer">Pointer to the buffer that receives the data read from the file </param>
        /// <param name="numberOfBytesToRead">Number of bytes to be read from the file</param>
        /// <param name="numberOfBytesRead">Pointer to the number of bytes read</param>
        /// <param name="lpOverlapped">Unsupported; set to NULL</param>
        /// <returns></returns>
        [DllImport("Kernel32.dll", SetLastError = false)]
        private static extern bool ReadFile(IntPtr file, byte[] buffer, uint numberOfBytesToRead, out uint numberOfBytesRead, IntPtr lpOverlapped);

        /// <summary>
        ///  This function writes data to a file
        /// </summary>
        /// <param name="file">Handle to the file to be written to</param>
        /// <param name="buffer">Pointer to the buffer containing the data to write to the file</param>
        /// <param name="numberOfBytesToWrite">Number of bytes to write to the file</param>
        /// <param name="numberOfBytesWritten">Pointer to the number of bytes written by this function call</param>
        /// <param name="lpOverlapped">Unsupported; set to NULL</param>
        /// <returns></returns>
        [DllImport("Kernel32.dll", SetLastError = false)]
        private static extern bool WriteFile(IntPtr file, byte[] buffer, uint numberOfBytesToWrite, out uint numberOfBytesWritten, IntPtr lpOverlapped);

        /// <summary>
        /// Registers the device or type of device for which a window will receive notifications
        /// </summary>
        /// <param name="recipient">A handle to the window or service that will receive device events for the devices specified in the NotificationFilter parameter</param>
        /// <param name="notificationFilter">A pointer to a block of data that specifies the type of device for which notifications should be sent</param>
        /// <param name="flags">A Flags that specify the handle type</param>
        /// <returns>If the function succeeds, the return value is a device notification handle</returns>
        [DllImport("User32.dll", SetLastError = false)]
        private static extern IntPtr RegisterDeviceNotification(IntPtr recipient, IntPtr notificationFilter, int flags);

        /// <summary>
        /// Closes the specified device notification handle.
        /// </summary>
        /// <param name="handle">Device notification handle returned by the RegisterDeviceNotification function</param>
        /// <returns></returns>
        [DllImport("user32.dll", SetLastError = false)]
        private static extern bool UnregisterDeviceNotification(IntPtr handle);
        #endregion


        #region 定义字段/属性
        public UInt16 VID = 0x0483;
        public UInt16 PID = 0x5750;
        private IntPtr INVALID_HANDLE_VALUE = new IntPtr(-1);
        private const int MAX_USB_DEVICES = 64;
        private bool deviceOpened = false;
        private FileStream hidDevice = null; //创建一个usb对象
        //public IntPtr[] devices = new IntPtr[10]; //存储已打开可读写的设备
        List<string> deviceList = new List<string>(); //存储所有设备
        IntPtr device; //打开文件的设备
        private bool IsRead = true; //允许读取标志
        int outputReportLength;//输出报告长度,包刮一个字节的报告ID
        public int OutputReportLength { get { return outputReportLength; } } //数据长度
        int inputReportLength;//输入报告长度,包刮一个字节的报告ID   
        public int InputReportLength { get { return inputReportLength; } }
        private Guid device_class;
        #endregion

        /// <summary>
        /// 构造函数
        /// </summary>
        public Hid()
        {
            device_class = HIDGuid;
        }

        #region 封装函数
        /// <summary>
        /// 遍历所有设备,返回所有可用设备的VID/PID到字符串,以“rn”分割
        /// </summary>
        /// <param name="deviceCount">设备数量</param>
        /// <returns></returns>
        public String ListHidDevice(ref int deviceCount)
        {
            //获取连接的HID列表
            string str = "";
            deviceCount = 0;
            deviceList.Clear();
            GetHidDeviceList(ref deviceList);//调用函数获取所有连接设备并返回给实参列表deviceList
            //遍历所有设备
            for (int i = 0; i < deviceList.Count; i++)
            {
                //打开设备文件(可读写)并返回句柄到device变量
                device = CreateFile(deviceList[i], DESIREDACCESS.GENERIC_READ | DESIREDACCESS.GENERIC_WRITE, 0, 0, CREATIONDISPOSITION.OPEN_EXISTING, FLAGSANDATTRIBUTES.FILE_FLAG_OVERLAPPED, 0);
                if (device != INVALID_HANDLE_VALUE)
                {
                    //devices[j] = device;
                    //j++;
                    HIDD_ATTRIBUTES attributes;
                    HidD_GetAttributes(device, out attributes);
                    str += "VID:" + attributes.VendorID.ToString("X4") + " PID:" + attributes.ProductID.ToString("X4") + "rn";
                    deviceCount++;
                    CloseHandle(device); //释放打开的句柄
                }
            }
            if (deviceCount == 0)
            {
                return "Unable to find equipment!";
            }
            return str;
        }

        /// <summary>
        /// 打开指定信息的设备
        /// </summary>
        /// <param name="vID">设备的vID</param>
        /// <param name="pID">设备的pID</param>
        public HID_RETURN OpenDevice(UInt16 vID, UInt16 pID)
        {
            if (deviceOpened == false)
            {
                for (int i = 0; i < deviceList.Count; i++)
                {
                    //打开设备文件(可读写)并返回句柄到device变量
                    device = CreateFile(deviceList[i], DESIREDACCESS.GENERIC_READ | DESIREDACCESS.GENERIC_WRITE, 0, 0, CREATIONDISPOSITION.OPEN_EXISTING, FLAGSANDATTRIBUTES.FILE_FLAG_OVERLAPPED, 0);
                    HIDD_ATTRIBUTES attributes;
                    HidD_GetAttributes(device, out attributes);
                    if (attributes.VendorID == vID && attributes.ProductID == pID)   // && deviceStr == serial
                    {
                        IntPtr preparseData; //测试长度
                        HIDP_CAPS caps; //结构体
                        HidD_GetPreparsedData(device, out preparseData); //获取
                        HidP_GetCaps(preparseData, out caps); //获取的结果传给结构体
                        HidD_FreePreparsedData(preparseData); //释放
                        outputReportLength = caps.OutputReportByteLength; //赋值输出长度
                        inputReportLength = caps.InputReportByteLength; //赋值输入长度
                        hidDevice = new FileStream(new SafeFileHandle(device, false), FileAccess.ReadWrite, inputReportLength, true); //实例化sub对象,对象为字段,所以全局调用同一个,这里已经定了读数据长度
                        deviceOpened = true;
                        IsRead = true; //允许读取
                        BeginAsyncRead(); //打开成功马上自动读取
                        //返回打开成功
                        return HID_RETURN.SUCCESS;
                    }
                    else
                    {
                        CloseHandle(device); //释放打开的句柄
                    }
                }
                //返回打开失败
                return HID_RETURN.DEVICE_NOT_FIND;
            }
            //返回已打开
            else
                return HID_RETURN.DEVICE_OPENED;
        }

        /// <summary>
        /// 停止读取
        /// </summary>
        public void StopRead()
        {
            IsRead = false; //禁止读取
        }

        /// <summary>
        /// 开始读取
        /// </summary>
        public void StatiRead()
        {
            IsRead = true; //允许读取
        }
        /// <summary>
        /// 关闭打开的设备
        /// </summary>
        public void CloseDevice()
        {
            IsRead = false; //禁止读取
            System.Threading.Thread.Sleep(100); //线程等待,等待数据读完在关闭设备
            if (deviceOpened == true)
            {
                hidDevice.Close(); //关闭usb
                deviceOpened = false;
                CloseHandle(device); //释放打开的句柄
            }
        }

        /// <summary>
        /// 开始一次异步读
        /// </summary>
        private void BeginAsyncRead()
        {
            byte[] inputBuff = new byte[InputReportLength];
            if (IsRead)
            {
                try
                {
                    //异步读数据,缓存区、开始读的帧、最大读取长度、读完异步调用的方法、将该特定的异步读取请求与其他请求区别开来
                    hidDevice.BeginRead(inputBuff, 0, InputReportLength, new AsyncCallback(ReadCompleted), inputBuff);
                }
                catch (Exception)
                {
                    throw;
                }
            }
        }

        List<byte[]> buffer = new List<byte[]>();
        /// <summary>
        /// 异步读取结束,发出有数据到达事件
        /// </summary>
        /// <param name="iResult">这里是输入报告的数组</param>
        private void ReadCompleted(IAsyncResult iResult)
        {
            byte[] readBuff = (byte[])(iResult.AsyncState); //装载数据
            buffer.Add(readBuff);
            if (IsRead)
            {
                try
                {
                    try
                    {
                        hidDevice.EndRead(iResult);//读取结束,如果读取错误就会产生一个异常
                        byte[] reportData = new byte[readBuff.Length - 1];
                        //再次从第二帧开始装载
                        for (int i = 1; i < readBuff.Length; i++)
                            reportData[i - 1] = readBuff[i];
                        report e = new report(readBuff[0], reportData);
                        OnDataReceived(e); //触发事件
                    }
                    finally
                    {
                        BeginAsyncRead();//启动下一次读操作
                    }
                }
                catch (IOException)//读写错误,设备已经被移除
                {
                    EventArgs ex = new EventArgs();
                    OnDeviceRemoved(ex);//发出设备移除消息
                    //CloseDevice();
                }
            }
        }

        /// <summary>
        /// 事件:数据到达,处理此事件以接收输入数据
        /// </summary>
        public event EventHandler<report> DataReceived;

        /// <summary>
        /// 调用数据到达事件方法
        /// </summary>
        /// <param name="e"></param>
        protected virtual void OnDataReceived(report e)
        {
            DataReceived?.Invoke(this, e);
        }

        /// <summary>
        /// 事件:设置连接
        /// </summary>
        public event EventHandler DeviceArrived;
        protected virtual void OnDeviceArrived(EventArgs e)
        {
            DeviceArrived?.Invoke(this, e);
        }

        /// <summary>
        /// 事件:设备断开
        /// </summary>
        public event EventHandler DeviceRemoved;
        protected virtual void OnDeviceRemoved(EventArgs e)
        {
            DeviceRemoved?.Invoke(this, e);
        }

        /// <summary>
        /// 发送数据函数
        /// </summary>
        /// <param name="buffer"></param>
        /// <returns></returns>
        public HID_RETURN Write(report r)
        {
            if (deviceOpened)
            {
                try
                {
                    byte[] buffer = new byte[outputReportLength]; //存储数据位
                    buffer[0] = r.reportID; //数据位第一帧
                    int maxBufferLength = 0; //循环赋值
                    //判断数据长度-1 与 赋值列表长度-1的大小,循环赋值以最小的长度为准
                    if (r.reportBuff.Length < outputReportLength - 1)
                        maxBufferLength = r.reportBuff.Length;
                    else
                        maxBufferLength = outputReportLength;
                    //遍历赋值数据位第二帧及以后的数据
                    for (int i = 1; i < maxBufferLength; i++)
                        buffer[i] = r.reportBuff[i - 1];
                    hidDevice.Write(buffer, 0, OutputReportLength); //缓存区、开始读的帧数、最大数据长度
                    IsRead = true;//允许读取
                    BeginAsyncRead(); //继续读取
                }
                catch
                {
                    EventArgs ex = new EventArgs();
                    OnDeviceRemoved(ex);//发出设备移除消息
                    CloseDevice();
                }
            }
            return HID_RETURN.WRITE_FAILD;
        }

        /// <summary>
        /// 获取所有连接的hid的设备路径
        /// </summary>
        /// <returns>包含每个设备路径的字符串数组</returns>
        public static void GetHidDeviceList(ref List<string> deviceList)
        {
            Guid hUSB = Guid.Empty;
            uint index = 0;
            deviceList.Clear();
            // 取得hid设备全局id
            HidD_GetHidGuid(ref hUSB);
            //取得一个包含所有HID接口信息集合的句柄
            IntPtr hidInfoSet = SetupDiGetClassDevs(ref hUSB, 0, IntPtr.Zero, DIGCF.DIGCF_PRESENT | DIGCF.DIGCF_DEVICEINTERFACE);
            if (hidInfoSet != IntPtr.Zero)
            {
                SP_DEVICE_INTERFACE_DATA interfaceInfo = new SP_DEVICE_INTERFACE_DATA();
                interfaceInfo.cbSize = Marshal.SizeOf(interfaceInfo);
                //查询集合中每一个接口
                for (index = 0; index < MAX_USB_DEVICES; index++)
                {
                    //得到第index个接口信息
                    if (SetupDiEnumDeviceInterfaces(hidInfoSet, IntPtr.Zero, ref hUSB, index, ref interfaceInfo))
                    {
                        int buffsize = 0;
                        // 取得接口详细信息:第一次读取错误,但可以取得信息缓冲区的大小
                        SetupDiGetDeviceInterfaceDetail(hidInfoSet, ref interfaceInfo, IntPtr.Zero, buffsize, ref buffsize, null);
                        //构建接收缓冲
                        IntPtr pDetail = Marshal.AllocHGlobal(buffsize);
                        SP_DEVICE_INTERFACE_DETAIL_DATA detail = new SP_DEVICE_INTERFACE_DETAIL_DATA();
                        detail.cbSize = Marshal.SizeOf(typeof(SP_DEVICE_INTERFACE_DETAIL_DATA));
                        Marshal.StructureToPtr(detail, pDetail, false);
                        if (SetupDiGetDeviceInterfaceDetail(hidInfoSet, ref interfaceInfo, pDetail, buffsize, ref buffsize, null))
                        {
                            deviceList.Add(Marshal.PtrToStringAuto((IntPtr)((int)pDetail + 4)));
                        }
                        Marshal.FreeHGlobal(pDetail);
                    }
                }
            }
            SetupDiDestroyDeviceInfoList(hidInfoSet);
            //return deviceList.ToArray();
        }

        ///// <summary>
        ///// 检测设备连接状态
        ///// </summary>
        ///// <param name="m"></param>
        //public void ParseMessages(ref Message m)
        //{
        //    if (m.Msg == DEVICE_FLAG.WM_DEVICECHANGE)    // we got a device change message! A USB device was inserted or removed
        //    {
        //        switch (m.WParam.ToInt32())    // Check the W parameter to see if a device was inserted or removed
        //        {
        //            case DEVICE_FLAG.DEVICE_ARRIVAL:    // inserted
        //                Console.WriteLine("ParseMessages 设备连接");
        //                if (DeviceArrived != null)
        //                {
        //                    DeviceArrived(this, new EventArgs());
        //                }
        //                CheckDevicePresent(VID, PID);
        //                break;
        //            case DEVICE_FLAG.DEVICE_REMOVECOMPLETE:    // removed
        //                Console.WriteLine("ParseMessages 设备拔除");
        //                if (DeviceRemoved != null)
        //                {
        //                    DeviceRemoved(this, new EventArgs());
        //                }
        //                CheckDevicePresent(VID, PID);
        //                break;
        //        }
        //    }
        //}

        /// <summary>
        /// 打开指定设备
        /// </summary>
        /// <param name="parameterVID">设备的VID</param>
        /// <param name="parameterPID">设备的PID</param>
        /// <returns>打开成功与否</returns>
        public bool CheckDevicePresent(ushort parameterVID, ushort parameterPID)
        {
            this.VID = parameterVID;
            this.PID = parameterPID;
            HID_RETURN hid_ret;
            try
            {
                hid_ret = OpenDevice(VID, PID);
                if (hid_ret == HID_RETURN.SUCCESS)
                {
                    return true;
                }
                else
                {
                    return false;
                }
            }
            catch (Exception)
            {
                throw;
            }
        }

        /// <summary>
        /// Helper to get the HID guid.
        /// </summary>
        public static Guid HIDGuid
        {
            get
            {
                Guid gHid = Guid.Empty;
                HidD_GetHidGuid(ref gHid);
                return gHid;
                //return new Guid("A5DCBF10-6530-11D2-901F-00C04FB951ED"); //gHid;
            }
        }

        /// <summary>
        /// btye数组转换为字符串
        /// </summary>
        /// <param name="bytes"></param>
        /// <returns></returns>
        public static string ByteToHexString(byte[] bytes)
        {
            string str = string.Empty;
            if (bytes != null)
            {
                for (int i = 0; i < bytes.Length; i++)
                {
                    str += bytes[i].ToString("X2");
                }
            }
            return str;
        }

        public enum HID_RETURN
        {
            SUCCESS = 0,
            NO_DEVICE_CONECTED,
            DEVICE_NOT_FIND,
            DEVICE_OPENED,
            WRITE_FAILD,
            READ_FAILD
        }
        #endregion

    }
}

 

 

三、坑之总结

我简单地总结了一下,坑有以下几个:

1.接收数据长度没对齐,导致接收不成功;

2.Win10调试成功,Win7调试失败;

3.32程序运行成功,64位程序运行失败;

4.异步接收数据顺序错乱。

 

四、谈坑

1.坑之接收不成

实话说,我也忘了为什么接收数据不成功,修改了哪里。因为我是在一年前写的这个程序,而最近同时需要我封的代码,且他的程序是64位的,我之前是32位,故不兼容,好人做到底,我就帮他稍微改了一下,兼容进去了。然后写下这篇随笔记录一下情况,方便追溯。

下面是我凭借零星的回忆,一顿乱说,我实在忘了原版(接收不成功)长啥样了。

接收数据不成功主要有两个原因,一个是接收数据的长度不对,另一个也是接收长度不对。我这里不是学鲁迅大师说话,两种情况是不一样的。

第一个接收长度不对是因为发送长度超过了64byte,HID帧数据不能超过64Byte,我也不知到为什么,亲测确实如此,如果有兴趣可以深究一下。

第二个报文的长度不对,

 //异步读数据,缓存区、开始读的帧、最大读取长度、读完异步调用的方法、将该特定的异步读取请求与其他请求区别开来
 hidDevice.BeginRead(inputBuff, 0, InputReportLength, new AsyncCallback(ReadCompleted), inputBuff); 

上面的“InputReportLength”必须和下面的“inputReportLength”相同,其是报文的长度。

outputReportLength = caps.OutputReportByteLength; //赋值输出长度
inputReportLength = caps.InputReportByteLength; //赋值输入长度

 

2.坑之win7发送失败

这个坑确实很坑爹,之前在win10下用得好好的,后面来了一台win7的工控机,然后就发送不了数据了。

后面把第一帧数据改成“0x00”,又可以了,就那么神奇,哎!

 

3.坑之x64框架枚举设备失败

这个坑,其实也不叫坑,只能说明我的技术不行,被虐得完无体肤!网上查了海量资料,遇到我这个问题的不多,并且大部分回答都是把x64改成x86,显然这并不是我想要的答案。还有少部分人说是winAPI调用错了,改成x64要改成x64的API,然后又给出了一些修改特性的方式,只能说,统统不行!我理解是,同样的声明方式,win系统会更加我们软件框架不一样,自动调用相应winAPI,x86的API在C:WindowsSysWOW64文件夹里,而x64的API在C:WindowsSystem32文件夹里。

x86和x64的数据长度是有差异的,包括指针的长度都是不一样。

我在x86下,调用“SetupDiGetClassDevs”获取设备信息集的句柄时返回的地址大概是9位数左右,而在x64中,返回的地址大概是13位数。

IntPtr hidInfoSet = SetupDiGetClassDevs(ref hUSB, 0, IntPtr.Zero, DIGCF.DIGCF_PRESENT | DIGCF.DIGCF_DEVICEINTERFACE);

当枚举列表中的设备时,返回false!

SetupDiEnumDeviceInterfaces(hidInfoSet, IntPtr.Zero, ref hUSB, index, ref interfaceInfo)

我们会想到一个声明句柄的类型“IntPtr”,平台特定的整数类型。资源的大小取决于使用的硬件和操作系统,即此类型的实例在32位硬件和操作系统中将是32位,在64位硬件和操作系统中将是64位;但其大小总是足以包含系统的指针(因此也可以包含资源的名称),关心的小伙伴可以深入了解一下。

问题又缩小了,肯定是哪个类型声明有问题。细分析了一下,

SetupDiEnumDeviceInterfaces中五个参数中,前面四个都没有问题,问题肯定出在最后一个参数“interfaceInfo”,而最后一个参数是SP_DEVICE_INTERFACE_DATA类型的结构体,那问题肯定在结构体中某个成员,再查了一下这个结构体,最后一个成员是指针类型“reserved”
  public struct SP_DEVICE_INTERFACE_DATA
    {
        public int cbSize;
        public Guid interfaceClassGuid;
        public int flags;
        public int reserved;
    }

于是把“reserved”的类型改成IntPtr类型即可,果然能通过枚举。后面又用同样的方式修改了其他结构体“reserved”的类型。

这里还有个小问题,上面结构体的其他成员类型不要修改,我之前把int改成uint,报内存溢出的错误。

 

4.坑之接收数据顺序错乱

如前面所言,我用usb主要是考虑传输速度,所以下位机发上来的频率基本是1ms一次,貌似异步接收还是反应不错的。

但是解析数据就有点和想的不太一样了,我把数据采集上来,用动态波形图显示在上位机,但是显示时明显发现数据是不对的,后面监听发现数据排序的有问题,比如后一帧数据比前一帧数据解析完成早。

后面利用开了三个线程来解决这个问题,一个线程专门接收数据(异步接收),接到立马放到list里,然后开一个线程解析数据,再开一个线程显示。这里必须要做多线程同步,不然还是没有达到我们的要求。我是用线程的信号来处理他们之间同步的,因为这里涉及的东西比较多,后面有空再单独整理。

 

五、学不完的新知识,调不完的BUG

虽然解决了几个HID的坑,目前来说是没有多大问题,但是并不能保证以后没有新的需求新的bug出现,革命尚未完成,同志仍需努力!

本人并非计算机科班出身,对于编程也不是说很热爱,曾经年少时,觉得黑客很牛逼,很酷,于是就踏上了这一条“不归路”,学不完的新知识,调不完的新bug,应了那句,从入门到入土。

我们必须要放低态度,以无知,无我的状态修身,才能知之,自我!

 

内容来源于网络如有侵权请私信删除

文章来源: 博客园

原文链接: https://www.cnblogs.com/eve612/p/15822835.html

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